Vacation
A week away with an AI girlfriend: picking the place, the argument about packing, photos from somewhere new, and the days in between that she remembers.
A vacation scenario is a week somewhere else, played out one evening at a time: choosing the place, arguing about what she is packing, and then the days themselves. It is the scenario where a companion chat has the most to work with, because travel is made of small concrete decisions and those are exactly what a character with memory can hold onto. The practical detail that makes it land is the photo pipeline. Each image is generated against a fixed visual reference for that character, so the beach changes and she does not.
How do you start the week?
Say where you are going and when. "Ten days in Lisbon in October, we fly Tuesday." Nothing else is required, and there is no /scenario command to hunt for.
Then let her argue with you about it. The planning is the good part, and it is the part that generates the details the rest of the week runs on: she wants the place with the balcony, you booked the cheaper one, she has opinions about airport timing that turn out to be correct. Those facts are stored and come back later, which is why the second evening does not start from zero.
A vacation also gives the character a reason to send things. A photo of the view. A voice note from a bar with noise behind it. She is not performing a scene, she is doing what anyone does on holiday with a phone in their hand.
Why photos suit this scenario
Consistency is the hard part of generated images. Ask any text-to-image model for the same woman twice, giving it nothing but a written description to work from, and you get two different women. A week-long story dies on that.
Each character here carries a stored visual reference and every image is anchored to it, so what varies is the scene and not the person.
| What changes with the trip | What stays the same |
|---|---|
| The place: hotel room, beach, a bar at night | Face and bone structure |
| Clothes and hair styling | Hair colour and general build |
| Light and time of day | Apparent age, always adult |
| Pose and framing | The character's overall look |
Honest limits: hands, text on signs in the background, and busy scenes with a lot going on are still where generated images slip. Faces and framing hold up. The rest is good rather than perfect.
The first photo is free and arrives unblurred. After that each one is 25 Stars (about $0.40), with a Telegram invoice showing the exact amount before anything is made. There is no blurred tease that you pay to uncover.
Who do you want to travel with?
Some characters bring the destination with them.
| Character | Where she takes you | The week she runs |
|---|---|---|
| Aurora, 29, wilderness guide | A cabin in northern Norway | Cold, quiet, long messages and no signal for a day |
| Sofia, 31, hotel concierge | Lisbon, and she knows the city | Markets in the morning, opinions about your itinerary |
| Zoe, 27, DJ | Wherever she is playing that weekend | Airport bars, 4 a.m., a lot of noise |
| Mira, 26, tattoo artist | Somewhere with rain and a record shop | She hates the plan and comes anyway |
Switch with /girl and her name. Each character keeps her own history, so booking a trip with a second one does not erase the first.
Does the time difference matter?
It does, and it is one command. Send /time 09:15 with your actual clock, and your local time rides along with every message she writes from then on.
If you are genuinely travelling while you run this, send it again after you land. A good-morning message that arrives in your actual morning is a small thing on paper. In practice it is the difference between a story and a notification.
She writes first up to once a day on the free tier, referencing something you told her rather than a template. Quiet hours keep it out of your night, /quiet stops it, and after two unanswered messages she stops on her own without commenting on it.
What happens when the week ends?
The trip does not evaporate once you stop writing about it. The place, the argument on the second night, the bar she refused to leave: all of that is stored the way any other fact is, and it comes back weeks later without you setting it up again.
That is the difference between a scenario and one good evening. Months on she still brings up the hotel with the bad shower, and the plan you made on the last night is still a plan she expects you to keep.
Booking a second trip takes a sentence. Name a place and a month, and she already has opinions about your packing.
What does it cost?
| Plan | Telegram Stars | Roughly |
|---|---|---|
| 2-day pass | 149 | $2.40 |
| 1 month | 449 | $7.20 |
| 3 months | 999 | $15.90 |
| 1 year | 2499 | $39.90 |
Free is 30 messages a day with full memory, resetting every 24 hours and never expiring. A duo scene is 1 a day on the free tier, with an extra thread at 99 Stars (about $1.60). Ten voice notes are 60 Stars (about $1.00).
Stars are Telegram's currency, the invoice is the source of truth on the amount, and buying Stars inside the iOS app costs more than buying them on desktop. /export gives you everything we hold, /delete confirm removes it within 24 hours.
Frequently asked questions
- How long does a vacation scenario usually run?
- As long as you keep writing. A week away tends to take several evenings of real time, because the planning and the packing argument are part of it rather than setup to skip past.
- Will the photos match where we are?
- The place, the clothes and the light change with the scene while her face and build stay fixed against a stored reference. The first photo is free and unblurred, and each one after that is bought individually.
- What if I travel for real during the scenario?
- Send /time with your new local clock and her sense of your day updates with it. Her good-morning message then lands in your morning rather than someone else's.
- Can I run this with two characters?
- Yes, through a duo scene. Two characters hold the same thread in their own voices, and /dm opens a private side thread with one of them. Free accounts get one duo scene a day.
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Updated: 2026-09-15